

Regardless, the character creation at large is lackluster no matter the gender being chosen. In fact, the only defining qualities seem to be in the stance that they assume when standing around, their voices, a few additional hair types and the fact that the female character’s shoulders aren’t as broad as their male counterpart’s. It’s just too bad, then, that it’s nigh impossible to tell a male character from a female one. At least now, however, players get a chance to choose their gender–something not present in the original Hollow Fragment. So, basically character creation is more for the multiplayer component and not the story. Like, no matter what the player’s name is, they’re always called Kirito in the singleplayer… Yep… That’s a thing. It’s weird to have the world respond to the player as if they are the hero of the show, yet… are not? It’s odd. The kicker is that players create their own Kirito, with very limited customization options, making for an experience that is one part individualized and one part not.

Here, the player controls the main character Kirito, who has been trapped in a MMORPG where dying in the game will lead to his death in real life as well. Sword Art Online Re: Hollow Fragment takes place in an alternate storyline from the Sword Art Online anime storyline. Think that sounds interesting? Well then, Hollow Fragment may be for you. In this, we are presented with a game that has all the trappings of a massively-scaled roleplaying experience, minus most of the social elements. hack from years back, where players assume the role of a hero inside a feux-MMO. Think of Sword Art Online Re: Hollow Fragment as a JRPG similar to that of. Sword Art Online Re: Hollow Fragment is an action-RPG meant to serve two crowds: those who adore the anime that bears the same title and those who want to play an MMORPG without the online part.
